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Mongrelman
Medium monstrous humanoid , LN
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Armor Class: 14
Hit Points: 13 (2d10+2)
Speed: 30 ft.
Initiative: 1
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STR: 16 (3) DEX: 13 (1) CON: 12 (1)
INT: 10 (0) WIS: 14 (2) CHA: 6 (-2)
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Saves: STR: 3 DEX: 3 CON: 1
    INT: 2 WIS: 4 CHA: 0
Skills: 2 + ability mod for (Climb, Disguise, Perception, Sleight of Hand, Stealth, Survival)
Languages: Mongrelman
CR: 1(80 xp)
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Space: 5 / Reach: 5
Melee attacks:
club +5 (1d6+4) OR slam +5 (1d4+4)
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Special: sound imitation
Feats: Skill Focus (Survival)
Environment: underground
Organization: solitary, gang (2-5), band (6-11 plus 1 3rd level sergeant), or tribe (10-100 plus 1 3rd-level sergeant per 10 adults, 1 or 2 bodyguards of 4th or 5th level, and 1 leader of 6th-8th level)
Treasure: standard
Gear: club
Source: Tome of Horrors Complete

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